Terrains
----------
The Wall
Dropship
Jumpship
Mike's Mountain
Stanfill Hill
GraphX II
Desert
The Towers
Chiron Beta Prime
Black Asteroid
Round Asteroid
Figure Eight
Volcano
Dual Level
Caves
AWOL
 

 

Missing In Action

There are several major terrains I'd constructed which disappeared, probably given to friends, but which I'd never photographed. So, for my own benefit, I'll enumerate them and throw in some sketches of what they looked like...eventually.

Arena
The Arena was constructed to resemble a Roman coliseum. It was designed specifically for arena-type battles as it was only twelve hexes across. Battles here were usually short and vicious.

The most fun I had with this terrain was one game in which the idea was to see who could die the most times AND have destroyed the highest total tonnage of enemy 'mechs. We only allowed one of each type of mech so the choices got limited real fast. It was a HOOT!

Blind Man's Bluff
The ideas of Blind Man's Bluff was to build two identical maps with very intricate tunnel systems, and have each team walled off from the other so they couldn't see the enemy 'mechs until they rounded a corner, but only the ref would know when two mechs saw each other. This was a very suspenseful game but slow as fuck as everyone was playing very cautiously, so we never played it again.

The Valley
The Valley was,well, a valley, about four feet square, with hills rising gently to either side.

My favorite game ever played on this terrain was called Bee Hive. It pitted ten Stingers and Wasps against two King Crabs. Two hundred tons per side. It sounded fun but the light 'mechs quickly discovered they could punch and kick the assault 'mechs into submission.

Stupid punch rules.