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The
Caves |
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Caves
are always fun to spelunk around in so I created
this versatile system one weekend. As you can
see, it's made of six similar, though not identical,
three-tiered
sections. I considered anything outside the
gray
area to be solid rock. The central pillar system
provided good cover for sneaky mechs.
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It
was a very flexible system, capable of quickly
providing a wide variety of scenarios. On several
occasions I set it up as one long, straight tunnel
system.
The trick was if you went out one end you came
in
the other, teleporting in behind your opponents.
Great fun for fast mechs. Heh-heh-heh.
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