Terrains
----------
The Wall
Dropship
Jumpship
Mike's Mountain
Stanfill Hill
GraphX II
Desert
The Towers
Chiron Beta Prime
Black Asteroid
Round Asteroid
Figure Eight
Volcano
Dual Level
Caves
AWOL
 

 
The Jumpship
battletech jumpship
After I'd built a dropship to scale I decided I needed a jumpship, too. Since a full-sized one was out of the question I built only a small, battle-damaged section instead. As you can see, it used a centrally-aligned pivot which allowed us to rotate the hull in order to make movement easier.
battletech jumpship
The Plastech mechs (metal ones were too heavy) stayed in place via a small, strong magnet epoxied to their feet, and each hex of the terrain had a metal washer glued to it. It worked well but weighed about 50 pounds. The weight actually worked in its favor as it helped it stay in place once it was spun into position.

battletech jumpship
Unfortunately, it had a fatal flaw, due to FASA's inability to think in 3D. In this terrain you could literally reach out and touch another 'mech right above you, but the difference in hex spacing would be too huge to legally get a shot off. We tried some work-arounds using rulers but we never really figured this one out. We used it once and then it went in storage.